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101 Games and Activities for Children with Autism, Aspergers, and Sensory Processing Disorders

101 Games and Activities for Children with Autism, Aspergers, and Sensory Processing Disorders

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INDEX
Note: Entries in italics refer to games or activities.

Action Fishing, 72—73 Activities. See Games and activities; Language-rich activities; Outdoor activities

Adventure Bag, 188-89 Assembly Line, 47—49 Auditory defensiveness, 17 Auditory (hearing) sense, 16-17

Avant-Garde Painting, 93-94

Back Writer, 141-43 Baldi, Hilary, 9
Beanbag and Pillow Balance, 66-68

Beanbag Target Game, 75-76 Beanbag Toss, 65-66 Bigger, Better Letters, 151 “Biking” Through the Maze, 63-64

Blowing Races, 46-47 Body Pointing, 132-33 Body position (proprioceptive) sense, 16

Bonding Rock, 18-20 Brain Library, ix-xi Brand-name games, adapting, 191-92

Bunny Hop, 199-200 Cranium Cariboo, 205—6

 

Crocodile Dentist, 201-2 Don’t Break the Ice, 207 Don’t Spill the Beans, 204-5 Honey Bee Tree, 203-4 Hungry Hungry Hippos,
 
194- 95
 
Rainbow Rollers or Car Track,
 
195- 97
 
Water Hot Potato, 198-99 Whac-A-Mole, 193-94 Bubble Fun, 26-28 Bucket Catcher, 68-69 Bunny Hop, 199-200
 
Catching on the Eight, 69-71 Character Commands,
 
106-7
 
Coins in the Piggy Bank,
 
81-82
 
Color Connection, 153-54 Color Eating, 163-64 Communication. See Language
 
Crashing Towers, 32-34 Crocodile Dentist, 201-2 Cut ’n’ Play-Doh, 92-93
 
Deep-pressure inputs, 12 Don’t Drop the Ball, 135—36 Dot Coloring, 85-86 Dyspraxia, 53-54
Emotional Potato Head, 134-35 Engagement, 1-3 assuming connection for,
 
2-3
 
baby steps for, 4 integrating peers and, 13-14 language-rich activities for, 10-12
 
motor learning and, 4-5 reinforcers for, 5-8 sensory sensitivities and, 12-13
 
social stories for, 9-10 visual cues for, 8-9 Everyday Flash Cards, 148 Execution, 51
 
Face Missing, 121-22 Feely Bag Game, 20-22 Fight or flight, 13 Fine motor skills, 79-80 Fine motor skills games and activities, 81-96 Avant-Garde Painting,
 
93-94
 
Coins in the Piggy Bank, 81-82
 
Cut ’n’ Play-Doh, 92-93 Dot Coloring, 85-86 Grab a Piece of the Action, 95-96
Let It Rain, 88—90 Pickup Speed, 87-88 River Town, 84-85 Smashing Tees, 82-84 Yummy Necklace, 90-92 Floating Balloon, 56-58
 
Gak V Cars, 34-35 Games. See Brand-name games, adapting Games and activities for fine motor skills, 81—96 for gross motor skills,
 
54-78
 
for the home, 158-73 for language skills, 99-116 for outdoors, 177-89 for school readiness,
 
139-55
 
for sensory development, 18-50
 
for social sense, 119-36 Go Fish, 143-45 Grab a Piece of the Action, 95-96
 
Gross motor skills, 51-54 Gross motor skills games, 54-78
 
Action Fishing, 72-73 Beanbag and Pillow Balance, 66-68
Beanbag Target Game, 75-76 Beanbag Toss, 65-66 “Biking” Through the Maze,
 
63-64
 
• I I
 
Bucket Catcher, 68-69 Catching on the Eight, 69-71 Floating Balloon, 56-58 Jumpin' Bears, 54-56 Lycra Ring, 59-60 >
 
Scooter Safari, 61-63 Turtle Shell, 76-78
 
Zoom Ball, 73-74 Guess Who?, 122-23 Gustatory (taste) sense, 17
 
Hearing (auditory) sense, 16-17
 
Hidden Gems, 28-30
 
Home activities, 157-58
 
Color Eating, 163-64;
 
Laundry . . . Fun, 158-60
 
Party Planner, 170-71
 
Plan a Picnic, 167-69 *
 
Same Color Meal, 164-66 Sanitation Engineer, 160-62 Sensory Cooking Activity, 172-73
 
Setting the Table, 162-63 Soapy Finds, 166-67 Honey Bee Tree, 203-4 Hot Dog in a Blanket, 22-24

How Does It End?, 111-13 Hungry Hungry Hippos, 194-95

I See, I Do, 131-32 Ideation, 51

In One Ear and Out the Other!, 113-14

Inside Out, 178-79

Jumpin’ Bears, 54-56

Language, 97-99 Language games and activities, 99-116 Character Commands,

106-7

How Does It End?, 111-13 In One Ear and Out the Other!, 113-14 Order in the House!, 115-16 Peek-a-Boo, 99-100 Prepositions and Me, 108-9 Red Light, Green Light, 100-103

What’s Missing?, 109-11 Where in My World, 105-6 Working Memory, 103-4 Language-rich activities, 10-12

Laundry . . . Fun, 158-60
Let It Rain, 88-90 Letter Search, 146-47 Letters, Letters Everywhere!, 151-52

Lycra Ring, 59-60 Lycra Swing, 39-41

Magnifying Glass Search,

38-39

Mind, theory of, 117, 118 Mirror neurons, 4 Motor learning, 4-5 Motor planning (praxis), 51-54 Movement-balance (vestibular) sense, 16

Musical Pillows, 41-43 My Brain, Your Brain, 129-30 My Secret Outdoor Path,

186-87

“My turn” necklaces, 9

Near ’n’ Far, 183-84 Noise to My Ears, 45-46

Olfactory (smell) sense, 17 Order in the House!, 115-16 Outdoor activities, 175-76 Adventure Bag, 188-89 Inside Out, 178-79 My Secret Outdoor Path, 186-87

Near ’n’ Far, 183-84 Outdoor Entryway, 185-86 Outdoor (Visual) Library, 177-78
 
Walks ’n’ Talks, 180-82 Outdoor Entryway, 185—86 Outdoor (Visual) Library, 177-78
 
Paper Tracks, 154-55 Party Planner, 170-71 Peek-a-Boo, 99-100 Peers, integrating, 13-14 People Bingo, 127—28 Pickup Speed, 87-88 Ping-Pong Compliment Game, 124
 
Plan a Picnic, 167-69 Pointing Fun, 125—27 Praxis (motor planning), 51-54
 
Prepositions and Me, 108-9 Proprioceptive (body position) sense, 16
 
Puzzling Obstacle Course, 149-50
 
Rainbow Rollers or Car Track, 195-97
 
Red Light, Green Light, 100-103
Reinforcers, 5-8 River Town, 84-85
 
Same Color Meal, 164-66 Sanitation Engineer, 160-62 School ready, 137-38 School ready games and activities, 139-55 Back Writer, 141-43
 
f
 
Bigger, Better Letters, 151 Color Connection, 153-54 Everyday Flash Cards, 148 Go Fish, 143-45 ;
 
Letter Search, 146-47 Letters, Letters Everywhere!, 151-52
 
Paper Tracks, 154-55 Puzzling Obstacle Course, 149-50
 
Seek ’n’ Spell, 145—46 What’s in My World?, 140-41 Whose Turn Is It Anyway?, 139-40 ;
 
Scooter Board Crash, 49-50 Scooter Safari, 61-63'
 
Seeing (visual) sense, 17 Seek V Spell, 145—46 Sensory Box, 36-37 ;
 
Sensory Cooking Activity, 172-73
 
Sensory development, 15-18

 

Sensory development games and activities, 18-50 Assembly Line, 47-49 Blowing Races, 46-47 Bonding Rock, 18-20 Bubble Fun, 26-28 Crashing Towers, 32-34 Feely Bag Game, 20-22 Gak ’n’ Cars, 34-35 Hidden Gems, 28-30 Hot Dog in a Blanket, 22-24

Lycra Swing, 39-41 Magnifying Glass Search, 38-39

Musical Pillows, 41-43 Noise to My Ears, 45-46 Scooter Board Crash, 49-50 Sensory Box, 36-37 Swinging Crane, 43-44 Swinging Eyes, 30—32 Tic-Tac-Toe in Shaving Cream, 25-26 Sensory sensitivities,

engagement and, 12-13 Setting the Table, 162—63 Smashing Tees, 82-84 Smell (olfactory) sense, 17 Social reinforcement, 6 Social sense, 117-19 Social sense games and activities, 119-36
Body Pointing, 132-33 Don't Drop the Ball, 135-36 Emotional Potato Head, 134-35

Face Missing, 121-22 Guess Who?, 122-23 I See, I Do, 131-32 My Brain, Your Brain, 129-30

People Bingo, 127-28 Ping-Pong Compliment Game, 124

Pointing Fun, 125—27 Tickle Game, 119-21 Social stories, 9-10 Swinging Crane, 43—44 Swinging Eyes, 30-32

Tactile (touch) sense, 16 Tasks, breaking down, 4 Taste (gustatory) sense, 17 Theory of mind, 117, 118 Tic-Tac-Toe in Shaving Cream, 25-26

Tickle Game, 119-21 Time Timer, 9 Touch (tactile) sense, 16 Turtle Shell, 76-78

Vestibular (movement-balance) sense, 16 Visual cues, 8-9

Walks 'n' Talks, 180-82 Water Hot Potato, 198—99 Whac-A-Mole, 193-94 What's in My World?, 140-41 What's Missing?, 109-11 Where in My World, 105-6
Whose Turn Is It Anyway?, 139-40

' Working Memory, 103-4 : Yummy Necklace, 90-92 Zoom Ball, 73-74

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